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Broken Protocol

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BROKEN PROTOCOL

Studio: Paladin Studios
Client: Classified
Role: Senior Game Designer

Broken Protocol is a hero collection, stealth game for iOS and Android devices.

I joined this project in late pre-production. Expanding on the existing prototype I designed most of the core mechanics, combat system, UX and narrative of the game.

The game was developed until early alpha before being put on hold.


EARLY ALPHA SCREENSHOTS